スロットマシン を実行します。
<table name="Board" border="0","0" cellspacing=0 cellpadding=0> <tr> <td width="60"><img src="im0.jpg"> <td width="60"><img src="im0.jpg"> <td width="60"><img src="im0.jpg"> </tr> </table><br> <form name="Ctrl"> <input type="button" value=" STOP " onClick="stop(iD0,0)"> <input type="button" value=" STOP " onClick="stop(iD1,1)"> <input type="button" value=" STOP " onClick="stop(iD2,2)"><br><br> <input type="button" value=" START " onClick="starts()"><br><br> 持点<input type="text" name="ds" value="1000" size=5><br> 賭点<input type="text" name="ds" value="20" size=5> </form> |
function starts(){ clearInterval(iD0); clearInterval(iD1); clearInterval(iD2); iD0=window.setInterval("upDate(0)",123); iD1=window.setInterval("upDate(1)",159); iD2=window.setInterval("upDate(2)",186); fl[0]=1; fl[1]=1; fl[2]=1; fl1=1; var str = document.Ctrl.ds[1].value; K= toChar_8(str); M=M-K; document.Ctrl.ds[0].value = M; document.Ctrl.ds[1].value = K; Disp(); } |
function stop(iD,a){ clearInterval(iD); fl[a]=0; x=fl[0]+fl[1]+fl[2]; if (x==0) hantei(); Disp(); } |
function upDate(i){ ic[i] = ic[i]+1; if (ic[i] > 3) ic[i]=0; Disp(); } |
function Disp(){ document.images[0].src="im"+ic[0]+".jpg"; document.images[1].src="im"+ic[1]+".jpg"; document.images[2].src="im"+ic[2]+".jpg"; } |
function hantei(){ if(fl1==1){ if(ic[0] == ic[1]) M=Number(M)+Number(K); if(ic[1] == ic[2]) M=Number(M)+Number(K); if(ic[2] == ic[0]) M=Number(M)+Number(K); } fl1=0; document.Ctrl.ds[0].value = M; document.Ctrl.ds[1].value = 20; } |
function init(){ Disp(); } |