



スロットマシン を実行します。
<table name="Board" border="0","0" cellspacing=0 cellpadding=0>
<tr>
<td width="60"><img src="im0.jpg">
<td width="60"><img src="im0.jpg">
<td width="60"><img src="im0.jpg">
</tr>
</table><br>
<form name="Ctrl">
<input type="button" value=" STOP " onClick="stop(iD0,0)">
<input type="button" value=" STOP " onClick="stop(iD1,1)">
<input type="button" value=" STOP " onClick="stop(iD2,2)"><br><br>
<input type="button" value=" START " onClick="starts()"><br><br>
持点<input type="text" name="ds" value="1000" size=5><br>
賭点<input type="text" name="ds" value="20" size=5>
</form>
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function starts(){
clearInterval(iD0);
clearInterval(iD1);
clearInterval(iD2);
iD0=window.setInterval("upDate(0)",123);
iD1=window.setInterval("upDate(1)",159);
iD2=window.setInterval("upDate(2)",186);
fl[0]=1;
fl[1]=1;
fl[2]=1;
fl1=1;
var str = document.Ctrl.ds[1].value;
K= toChar_8(str);
M=M-K;
document.Ctrl.ds[0].value = M;
document.Ctrl.ds[1].value = K;
Disp();
}
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function stop(iD,a){
clearInterval(iD);
fl[a]=0;
x=fl[0]+fl[1]+fl[2];
if (x==0) hantei();
Disp();
}
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function upDate(i){
ic[i] = ic[i]+1;
if (ic[i] > 3) ic[i]=0;
Disp();
}
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function Disp(){
document.images[0].src="im"+ic[0]+".jpg";
document.images[1].src="im"+ic[1]+".jpg";
document.images[2].src="im"+ic[2]+".jpg";
}
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function hantei(){
if(fl1==1){
if(ic[0] == ic[1]) M=Number(M)+Number(K);
if(ic[1] == ic[2]) M=Number(M)+Number(K);
if(ic[2] == ic[0]) M=Number(M)+Number(K);
}
fl1=0;
document.Ctrl.ds[0].value = M;
document.Ctrl.ds[1].value = 20;
}
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function init(){
Disp();
}
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